![]() ![]() Allows you to move more and suffer less accuracy penalties. Having this impact your accuracy less will be useful. This will make all your other equipped Skills even better! Medium Tank Commander Build 1: The Brawlerġ0% increase to effectiveness of all Skills and crew performance. The following Skills will make them even better. They are also generally very effective stick-and-move combatants. Medium Tanks are great in platoons to engage foes. ![]() This Skill will keep you trucking when the going gets rough. They’ll thank you for this one.ġ0% increase to repair speed for all modules.Ī broken track or busted turret can mean game over during your high-stakes run. Ramming an enemy at high speed is a great way to put an enemy out of commission. This Skill will help you come out intact. This Skill will help mitigate any falls or tumbles you might encounter along the way.Ģ0% decrease to ram damage to self, 20% increase to ram damage to enemy. Things can get out of hand when you’re moving at high speeds. Should an enemy get a lucky shot in or a drop in terrain be a bit further than you expected, this will get you up and running again ASAP. This Skill is great for popping enemies a couple times as you whip past them. You’re not stopping to take a shot with this build, so you’ll need to be able to fire effectively on the move.ġ2% increase to accuracy during turret rotation. Where you’re going, you won’t need roads.Īgility and maneuverability are the name of the game for this build. This build has Skills that are focused on improving handling and aiming on the move, with a few damage mitigation Skills thrown in to guard against the occasional tumble or collision you’re liable to experience along the way.ġ5% increase to handling on soft terrain, 7.5% increase to handling on moderately soft terrain. You will need your Consumables to be ready quick and often as you spot for your allies.Īnother Light Tank build (this time focusing as much as possible on speed) looks like this. This Skill helps repair your tracks much more quickly than normal so you can get back to relying on your speed.ġ5% increase to Consumable recharge speed.Ĭonsumables allow you to go faster, fix debuffs, etc., depending on what you equipped. If the enemy tracks your tank, you are a sitting duck and will likely perish very quickly. This Skill will take your knowledge and make it 10% more powerful. If an enemy tries to break line of sight with you and hide, this Skill will allow you and your allies to see that foe for an additional, vital three seconds.ġ0% increase to tank’s camo factor when in foliage.Īs your tanking ability improves and your knowledge of the maps grows, you will learn to hide in, near, and behind foliage. This Skill helps that tremendously.ģ-second increase to enemy vehicle detection time. You also need to be able to tell your allies you have seen a foe. 20% increase to radio range for nearby allies. ![]() Every extra percent matters! When your allies attack the foes you spot, everyone gets closer to victory.ģ0% increase to radio range. This makes it harder for the enemy to find you while you scout out foes for your allies. This provides a general buff to all aspects of your tank’s performance and boost the effectiveness of additional Skills. Knowing you have been spotted is vital.ġ0% increase to effectiveness of all Skills and crew performance. From there you can change the key bindings.Your armor is usually thin and you rely on speed. all keys can be re-assigned using the Controls tab found in the Options tab on the main menu of the game. Note: The controls used to play Tank Mechanic Simulator are a combination of keyboard keys, the mouse and mouse buttons.
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