![]() It isn’t like fire bolt, which creates a physical effect which travels from the caster to the target, this is a magical effect that originates in that creature’s space. Chill touch, for example, creates a hand “in the space of a creature within range”. Secondly, the wording is too vague to be read that it prevents spells cast by an outside force to manifest inside. To put it in other words: non-physical substances can pass through. People can see through it, and so it is not impermeable to at least part of the electromagnetic spectrum. But we know that the wall has one obvious effect it does not block: light. Does sound pass through? What about air? Can you cast this spell as a dome with the very minimum radius and let the target asphyxiate over the next 10 minutes? Somehow we doubt that’s the intention. There are two primary reasons for this.įirstly, there is no definition offered for “other effect”, nor even an example to help guide the reader. ![]() While we accept that the rules say that someone or something that has total cover from you cannot be the target of “an attack or other effect”, we find enforcing this to be problematic. Jeremy Crawford’s solution relies on applying the restriction of cover on spells that are clearly unaffected by it. This is a sensible solution from someone who is trying to provide a reasonable answer that doesn’t involve re-writing what’s in the book. However, it ultimately falls short of our standards, for reasons we will explain below. For instance, sacred flame specifies that targets cannot gain benefit from cover. But does that mean that wall of force provides cover against spells which target a creature or object “you can see within range”, such as telekinesis? In this, the definitions provided are of insufficient guidance.įor his part, Jeremy Crawford has offered up as advice for this that cover need not be visible and also an encouragement to check whether the spell says it can target creatures behind cover. A wall of force spell (page 285) creates an invisible barrier in a space, which provides cover against attacks of a physical nature. The section specifically notes that the target can’t be behind total cover (described on page 196 of the Player’s Handbook in chapter 9, “Combat”). The Targets section of chapter 10, “Spellcasting”, in the Player’s Handbook (page 204) explains that you need a clear path to the target in order to affect it. ![]() The following section of this article deals with the official ruling provided by Jeremy Crawford on Sage Advice (which is not RAW, see below) and how it is not really supported by the rules. Sponsored Adjudicating Cover (Jeremy Crawford’s Solution) ![]()
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